Release | The state as creative destroyer. A systems perspective on entrepreneurship by organised monopolies on violence

Abstract:  This article explores the concept of state entrepreneurship, particularly focusing on its darker aspects when states act as creative destroyers. This study employs a systems-theoretical approach to develop a comprehensive framework for understanding the nature of statehood and its role in driving disruptive innovation. The research design includes an analysis of cases of state-mandated […]

Read more "Release | The state as creative destroyer. A systems perspective on entrepreneurship by organised monopolies on violence"

Release | Gamification of Innovation

Special Issue of Creativity and Innovation Management on Gamification of Innovation Roth, S., Schneckenberg, D. and Tsai, C.-W. (2015), The ludic drive as innovation driver: Introduction to the gamification of innovation, Creativity and Innovation Management, Vol. 24 No. 2, pp. 300-306. Abstract: Gamification has recently been receiving increased attention in corporate innovation and business research alike. In this article, we […]

Read more "Release | Gamification of Innovation"