The Gamification of Innovation | Special Issue of Creativity and Innovation Management_
Guest Edited by:
Steffen Roth, ESC Rennes School of Business, France | Dirk Schneckenberg, ESC Rennes School of Business, France | Chia-Wen Tsai, Ming Chuan University, TaiwanWe welcome articles that address issues related, without being limited, to the following areas:
- Productive Games for Product Innovation
- The Serious Games of Change Management
- MPOGs and Marketing Innovations
- Offline Games for Innovation
- Innovation Games for the Bottom of the Pyramid
- Game, Competition, and Innovation Openness
- Crowd, Wisdom, and Creativity
- Games, Tools, and Design Frameworks for Innovation
- Gamification, Sense-making, and Storytelling
- Fun, Stress, and Creativity
- Playing, Thinking, and Feeling
- The Retro-Future of Ludic Innovation Management
Link to full CFP.