Call | Special Issue on the Gamification of Innovation

The Gamification of Innovation | Special Issue of Creativity and Innovation Management_

Guest Edited by:

Steffen Roth, ESC Rennes School of Business, France | Dirk Schneckenberg, ESC Rennes School of Business, France | Chia-Wen Tsai, Ming Chuan University, Taiwan

We welcome articles that address issues related, without being limited, to the following areas:

  • Productive Games for Product Innovation
  • The Serious Games of Change Management
  • MPOGs and Marketing Innovations
  • Offline Games for Innovation
  • Innovation Games for the Bottom of the Pyramid
  • Game, Competition, and Innovation Openness
  • Crowd, Wisdom, and Creativity
  • Games, Tools, and Design Frameworks for Innovation
  • Gamification, Sense-making, and Storytelling
  • Fun, Stress, and Creativity
  • Playing, Thinking, and Feeling
  • The Retro-Future of Ludic Innovation Management

Link to full CFP.